TSG-001
Ship the bit
If the joke and the feature disagree, the joke wins the sprint. Players can smell earnestness from a mile away.
STUDIO BUILD LOG
ThreeSided Games makes party chaos, browser RPGs, and desktop pests that know they’re in a pitch. We document the nonsense like release notes because honesty scales better than brand guidelines.
You’re already scrolling. We respect the hustle. Click a title, ignore the CTA, or bounce to the grown-up consultancy. All valid player choices.
// runtime policy
TSG-001
If the joke and the feature disagree, the joke wins the sprint. Players can smell earnestness from a mile away.
TSG-002
Label unfinished work loudly. Hide nothing behind “coming soon” fog. Scar tissue converts better than polish theater.
TSG-003
Party games exist so people look at each other. If the phone wins the staring contest, we failed the build.
TSG-004
We know this is a funnel. You know this is a funnel. Pretending otherwise is the only bug we hotfix on sight.
// tracker
Studio site openly admits it’s selling you something. Won’t fix. Conversion liked it.
Studio now fits in three chairs. Still one coffee pot. Mitigation: shared snacks.
threesided.com occasionally leaks professionalism into this repo. Quarantine via snark.
We have patch notes. Sit with that. Community managers cost soul points we don’t budget.
// support ticket (friendly)
Press, collabs, “why is your host so mean,” or consultancy work that accidentally becomes a game.