threesided games

Showcase · 2026 · available now

Point-and-click misadventure

Goddard Withings
(PAC)

Goddard Withings as a point-and-click misadventure: click-to-walk rooms, hotspot comedy, inventory verbs, and death rewind. Same explorer, different genre. Also on Defy Destiny.

  • PlayersSee game rules
  • SessionPlay at your pace
  • PriceFree to open
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Get the game

Pick your screen.

Live destinations link out. Review and coming-soon builds stay visible without pretending they can be downloaded today.

Live destinations open directly. Review and coming-soon builds remain visible without pretending the store paperwork has already behaved itself.

The pitch

Point-and-click misadventure

Goddard Withings as a point-and-click misadventure: click-to-walk rooms, hotspot comedy, inventory verbs, and death rewind. Same explorer, different genre. Also on Defy Destiny.

01 / The premise

Click-to-walk rooms with hotspot comedy

Click-to-walk living-cartoon rooms

  • Click-to-walk rooms with hotspot comedy
  • Click-to-walk living-cartoon rooms
  • Browser

02 / The system

Inventory, verbs, and death rewind

Inventory, verbs, death rewind

  • Inventory, verbs, and death rewind
  • Inventory, verbs, death rewind
  • Browser

03 / The payoff

Chapters 1-2 shipped; more in the oven

Chapters 1-2 playable now

  • Chapters 1-2 shipped; more in the oven
  • Chapters 1-2 playable now
  • Browser

Under the box art

The build, by layer.

The stack is explained by responsibility, not dumped into a cloud of badges and left to fend for itself.

  1. 01

    Product client

    The player-facing experience, interaction model, and visual system.

    • Phaser
    • Svelte
  2. 02

    Systems and delivery

    State, content, persistence, hosting, and platform delivery behind the experience.

    • TypeScript
    • PAC engine

Current build

What changed lately.

Product polish with a little patch-note scar tissue left visible.

  1. v0.2.0

    Chapters 1-2 public. Hotspots sharpened. Paperwork increased.

  2. v0.1.0

    First playable rooms. Goddard learned to walk. Sort of.

The useful ending

Choose your platform.
Open the product.

Goddard Withings as a point-and-click misadventure: click-to-walk rooms, hotspot comedy, inventory verbs, and death rewind. Same explorer, different genre. Also on Defy Destiny.